September 26, 2005:New Version 2.1 is here. Major changes include:
> Works with Blender CVS and hopefully with Blender 2.40.
> Will keep previously assigned materials.
> Now allows user to assign custom material indices to Protrusion and Doodad Sides and Tops.
> The initial Gui Layout will change depending on the aspect ratio of the window it is in.
> Using the arrow keys will scroll the gui.
A side note: for assigning material indices to each part, a 0 will cause that part to recieve whatever material was assigned to the original face. Discombobulator will create materials as needed by the assigned indices, up to 4. Any thing past that will be set to the highest material index available.
It’s here, at the same link (only updated):
It’s a zip file: just unzip the files into your Blender scripts directory. On Linux, that is ~/.blender/scripts. On Windows and Mac I don’t know where the directory is, so someone will have to fill me in :|. You can run it from the scripts menu in the Scripts window under Mesh.
There is also a small mini tutorial at http://evan.nerdsofparadise.com/programs/discombobulator/tutorial.html if you need help learning what functions do. An update for version 2.1 is in the works.
Here is a sample render that I made with Discombobulator:
Oh yeah, have fun too .