Distribute Objects Addon - Another Array Addon

Distribute existing objects through your scene in an orthogonal grid-like array

Distribute Objects addon is Blender addon that allows arraying existing objects in your scene so they don’t overlap in an orthogonal grid arrangement with configurable spacing.

Distribute Objects_Illustration10

Useful mainly in two situations:

  • When linking multiple assets from an external file at the same time.
  • Distributing objects regularly over a scene like an array.

If you link many Collection Instances at once into a scene they will often be placed at scene origin or 3D Cursor position all overlapping each other. You can’t easily tell them apart or selected them.
With this addon separating them moving them is two mouse clicks away, easily incrementally moving them selected objects so the no longer overlap.

This may also be useful when populating a scene with different assets like distributing objects over a shelf, or a table.

This is not another of those array addons that duplicate the current objects, or creates new ones. This is meant to array different already existing objects through your scene.

In the spirit of free and open source I’m publishing it here for free in hopes it may be useful to anyone else.
DistributeObjects_0_04.py (6.9 KB)

If you wish to support me, or help support the Blender Foundation through commissions, you can also purchase it at Blender Market

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Nice add-on concept, Duarte! :+1:

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Indeed. Interesting concept.

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Very useful, thanks for sharing.

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Thanks guys, glad you like it.
It’s a recurring task in my line of work, one that is time consuming and that I’d like to optimize.
Decided to make use of these troubling quarantine times and make an incursion into scripting territory, learn a few new things.

Hope it is useful to you guys too. Enjoy

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Duarte, this is really nice! Thank you sir. The only thing left for me was the “Distance Sort” and “Path Sort” feature in optional but free “BsMax” add-on, and the “Align Tools” bundled add-on. BsMax adds a feature in Object>Transform>Distance Sort. It evenly distributes objects between the two farthest objects selected, and it can also distribute them along a bezier curve (Object>Transform>Path Sort). It’s pretty basic at moment. For example, it does NOT respect the order of objects selected when distributing along a path.

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Hi Coby, glad you like it. Thanks for the feedback.
Those sound like interesting ideas particularly distance sort, I might consider them later at some point, but not at the moment.
Right now I am focusing on trying to integrate radial arrays into this addon, not sure if I will succeed.

Fantastic. Was looking for something since the only other addon with distribution of objects in it (Oscurart) was yanked from Blender. Thanks.
Here’s a vid I did on it:

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Hey, nicet video.
Thanks for covering my addon in this tutorial, great work.
Glad you found it helpful

Thank you. God Bless your work!

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WOW~! this is amazing, its something like, spacing tools or space array like tool in 3DS MAX, can I ask if this tool can do along path (curve) and selected object functionality as well.
Thanks.

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Hi Khurram, glad you fount it useful

No, not at the moment. That is something I’d eventually like to add to the addon, along with other improvements I have in mind, but have been unable to dedicate additional time to this addon since then.

Not sure if my bare coding skills will suffice, but I’ll consider it when I ever get to work on it again.