Dynamic Character Movement

gravity is a b*tch :smiley:
add some force() +z to it 9.8 is default gravity so 9.8 will counter the sliding

when in air add some force() to -z to let it drop faster

move the player with velocity (if using bricks) then if you put y = 0.1 the speed will not go faster but a dash can be activated to push you forwards.

If you know python a bit, give this a try