For some reason, bones with head or tail set do not follow the FK bone correctly.
Also, even if collision is set, the behavior is not correct.
I thought it was because I had version 1 installed, so I deleted it and set the bones again, but it did not solve the problem.
Is it a problem to have wiggle bone 1 and 2 installed at the same time?
I would like to know how to make it work correctly.
The version of blender is 4.1.1.