Hi im trying to make the outer edges of the cicle transparent fading a little to the middle with a node setup. Nothing i found online worked so pls help
Thanks in advance!
Hey
Is this the kind of effect you’re looking for?
It’s just a circular gradient that is modified by the Map Range node and used as a mask.
You can use the two value nodes to change the amount of the fading effect. Changing the interpolation type in the Map Range node will give you different types of fading.
Inserting RGB Curves after the map Range node will give you even more control over the falloff.
When using Eevee, make sure that you have Screen Space Reflections and Refraction enabled and set the blend mode of your material to Alpha Blend.
I hope this is helpful.
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Thats exactly what i was looking for, will try it out tomorrow. Cheers!
Edit: couldn’t wait, it’s perfect <3
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