Learn how to fake refraction with nodes for use’s in the bge you can use this to make your real time Water look even better
Normal Animated Water texture Download: www.mediafire.com/view/g036y81bznc0dxx/Water_1_Animated.png
Ship .blend www.blendswap.com/blends/view/76008
Could not find the old tutorial on making a animated normal map
Wendigo
(Wendigo)
August 4, 2015, 4:22am
2
This looks really impressive. Could be useful for the upcoming “Water”- themed BGMC.
How did you create the normal texture? Is it just procedurally generated?
I’ve got a couple of animated normal maps here:
water_normal_maps.zip (3.07 MB)water_normal_maps.zip (3.07 MB)
Thanks for the tutorial, I’ll probably use this in my own projects, and it’ll be very useful for the coming BGMC 17.
mataii
(mataii)
August 7, 2015, 3:28pm
5
Thanks a lot for this tutorial John hamilton!
This was my result:
Blend file here:
https://dl.dropboxusercontent.com/u/2701022/Fake_Ref_Refraction.blend