Fashion Girl



Hi there! I’m working on a new character. Will update this thread with new pics. But for now, here’s a jacket sculpt.

Concept is by Philip Karlov: https://www.artstation.com/artwork/xzPVG2

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Made her a gun

Step by step getting closer to finish the high poly. I wish I had more time every day to put in the work.

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More work on the head sculpt

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Experimenting on the hair. Only front is kinda done, everything else is just blockout. Trying to figure out the right method for this style, but not really happy about it.

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Slow but steady progress.
I think the high poly sculpt is done for the head. Started to retopo already

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Seems like topology is done for the head

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Hey there. Here are som more pics from the head low poly model.




Next up mouth interior and the rest of the body.

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Mouth is ready

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Update on the jacket - low poly has been made.
Next up some final touches for legs and boots, then retopo those.

Ok. The Gun part I think is done. Here’s a game engine render.

The modeling and texturing part is kinda done. Still there are some minor tweaks to be made, but that’s about it.
Now The rigging part begins. Will keep you updated.

Did some minor changes and added her weopon. Still a lot to do with the rig. I want to make that it’s possible to unroll her sleves anytime I want. Atm it’s just shapekeys.


Finilizing with this project. Doing some poses.

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Finalized this girl.
Here’s the thread: