Female character

I used zbrush and blender to model and texture, render cycles.

link WIP

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now it looks very beautiful with the background,
very will colors , the light and the green mixture it,s really amazing

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thank you. I’m glad you liked it.

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You’re #featured! :tada:

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Smile and hair… wow. Great model. )

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Can I have her phone number please?

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The last pose being a selfie is very arresting.

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great character… she looks really natural. great work. Do you build her up from scratch or do you had something ??

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Wow very nice model and renders.

She reminds me Dana Scully from X-files serie.

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Wow congrats! great work…

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Wonderful work congratulation.
I wish to see more fine arts that I think you will produce.

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I build from scratch.
First I sculpt and then I do the retopology.
I use several images as references for sculpting and after the repotology I need it.

Really good work. Congratulations for being featured! Well deserved!

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nice one…bro

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below has an image with the initial body of the character, but I made some changes throughout the process until arriving at the final modeling.

For the hair I did some painting as a study to get an idea of what it would look like in the character, and then I used the blender particles to make the hair.

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I really like the way your teeth and white shirt collar material came out.

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looks like from Detroit: Become Human! WOW

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Do you have any tutorials on YouTube of how you do the skin texture and materials???
Or if you knownof obe you could recomend

Really awesome work, this looks amazingly realistic and feels like it’s on the right side of the uncanny valley, this really starts to look human. She reminds me of Kara from the game “Detroit: Become Human”.

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