Fire Mage

Here’s my latest character creation based on an incredible character design by Guille Rancel

Blocking, sculpting, retopo, texture painting, rigging, animation and a lot of geonodes… all done entirely in blender.

Hope you like it :v:

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Great character but also animations give her and the creating process a real spark! Love it!

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Wonderful! The animation brings her to life

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really great working with color pallete and impresive results

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Stunning work!

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Your animation for break down is so dope!
does it take a long time to set up?

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So dope! Love it

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For the transition I used a geonodes setup that animates the visibility of polys along the uv coords. With some blur on the position and a normal offset mixed in. I applied this to all of my props and animated the cam from front view to the render position. And that was it. Nothing too complicated :v:

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Great presentation!

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I featured you on BlenderNation, have a great weekend!

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Beautiful work! Thanks for sharing it.

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You’re on the featured row! :+1:

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Bravo!!! :sunglasses: :+1:

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Wow, super cool.
Love the final result, the animation and breakdown are top-notch!

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Really good character work

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This is sick… love it.

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Amazing! Thank you for sharing this.

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Inspiring art and the behind the scenes process! Thumbs up!

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Amazing work!

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Love it so much!

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