This thread is open to show you projects Im working on. At the moment i try to make a small animation film and above are a car concept sketch, the 3d version of it and last but not least two short videos of the main character of this film project.
Until now the time investment is near one year and near the half is done, It sounds crazy to spend so much time to get such a short film but thats the way you have to go without any kind of knowledge about cgi. The learning curve is enormous but also the frustration especially in a technical way. Sometimes it cost me two days to find a solution or a workaround or to find out i hit the wrong button.
This thread is mainly for following things
1. speed up the research process
2.show problems in making films with blender
3.show solutions and workarounds
I really hope it is faster to show and ask in this thread instead of google around by myself.
So now its time to show the first half of the short film. enjoy
hi all,
some characters i did for my girlfriend yesterday.
She works as a teacher in primary school.
Hopefully ill get the same speed in the 3d process
ShadowCamero thanks a lot for your comment[INDENT=2]
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a new model is born, i ll call her …dont know.
She is completly rigged (thanks to PitchiPoy Studio)and ready for action …She told me to give her some poses and i done her this favor. The rigg and topology are not good in some cases but overall i am satisfied.
She will get some additional details…for example a sun umbrella … maybe some improvments for the rig and of course a nice texture and light setup.
Ok edit a better picture quality and get some questions by the way.
Is it posible to get shadow pass from mesh lights in cycles ?.
how can i select bevel weight edges ? vertex groups are not a option because parallel edges with one surface between them are not possible to store only as an edge ?
@ShadowCamero thanks … my second choice was the third one because the silhouettes are very clear but it works only for weak saturated colors. So your choice are better because the main spot can covered in bright saturated colors.
first of all thanks for kind words and second one i upload near two days ago but nothing happend.
I send a message and request to delete the extra post hopefully the moderator help me out and clean the sketchbook it looks realy ugly.
I really like your tonal studies, lovely atmosphere. Look forward to seeing more of your stuff.
The paintings on your site are great too. I particularly like the paintings of the shrine. Is that the shrine near Fuji Yoshida?
It really looks like it. Lovely work.
Hi all.
My short movie is animated already and its time to render all camerashot in a low quality to eliminate all mistakes.
In this example i added a grass and treee movement also the light movement in the forground was to fast and strong but know its good enough in my view…i know the charakter animation is to mechanic but it will improve by more practice.
i make a higher quality single picture shot of the szene to estimate the time for each movie szene.At the moment it looks really bad because only the smoke takes more than two hours ( 500 samples 1920/1080 pixels ). I think about building a 6 node renderfarm …i will see.
at the moment i try to get each camerashot in low render quality to see the worst mistakes.
i realy appreciate your comment because your work and showreel is very impressiv if you like my stuff im pretty sure to be on the right way.
i took a picture as a reference from a chinese book…its a pagoda in Fujian.