Found a Facial Rig solution in Blender: Eyelids Blink with "Non-Linear" Shape Keys

¡Thank you, sozap!

Also, for the very nice and comprehensible conversation.
I wish you best inspiration on your projects.

Btw, I’ve just started to re-update an old WIP topic of that model character of mine on the forum, so that you should be able to easily check how the Rigging will be progressing —I guess I see Rigging not just as a backbone, but as a paramount feature on that kind of project; I guess I might say I currently feel Rigging is an Art form in itself.

¡Cheers!

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