I combined a few new and old assets of mine to get a ready to go FPS engine.
- assets spawner (all objects are spawned)
- fps setup (shoot/reload/pickup ammo)
- light manager (5 lamps will be moved around to lit the closest light spots)
- save and load (save and load the whole generated world, ESC to open menu)
- keybindings (set your own key’s, K key to open keybindings menu)
- teleporters (they are on an hidden layer, put them in layer 1, when standing on it press e key to use it)
These scripts works, but aren’t the newest ones, so you can grab some newer scripts from my sig and combine them to make your own package/engine. (more details and up to date scripts in my signature)
a video of this package:
(what you see is what you get)
and the .blend:
fps with assets spawner saveload light manager and keybings.blend (4.74 MB)
as always if you like it or can use it leave a reply, thanks!