Gdz10

Desert pano

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Something more colorful.

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look like liminal space

Inspired by a course on making background art, so yeah, some action about to take place I guess.

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Practicing some old techniques, parametric controls for the shutters (size and number of slats), boolean cutout for the window space in the wall. Not much detail yet.

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Looking for a consistent style between elements. Trying out some NPR on a HumGen character.

Have redone this scene using NPR to integrate the various elements better and to implement some design principles from current study.


Early morning trip.


Stroll around the 'hood.


Talking.

Can’t edit that last image but have an pdate


Strange land.

A bit more work.

I think this works better in 2.35 format


A bit of work in Krita to get a more ‘cinematic’ look.


Continuing the theme.


Among the cacti.

From a tutorial on materials

Composition study.

Light and Shade

Composition study - Big, Medium, Small