Gears [Script v. 0.0.2 halfway Pg. 4]!

Good :slight_smile:

Yep, this is the Correct Way, definitely page 8 of BMG documentation is too condensated :frowning:

Is this due to a bug in the script? Please warn me if it is the case!

Exactly!

Stefano

Hmm, I don’t believe it was due to an error in the script.
Most probable cause is some wrong values were entered for the gears.
When I divided the final gear count (30) by the gear ratio indicated (0.2857) it came out to 10.5, which of course, couldn’t even be entered in the animation portion of the script.

Also, I was wondering if you were still working on this script?
There was a question the other day about worm gears:
https://blenderartists.org/forum/viewtopic.php?p=409635#409635

Really nice script.
Of course not the kind that you use everyday, but very nice when you need it. :slight_smile:

Well,

I’m having some hard working period, so less time for Scripting. While BGC (which I’m developing now) its very lightweight programming and pretty relaxing devising the correct profile of a worm (and matching! This -is- hard) gear is too neuron-intensive for me now.

Of course script is not dead! I’ll work on that sooner or later :wink:

Stefano