When I was trying to generate rig to make inverse kinematics for skeletal meshed of my character 3d model this error message popped-up?What should I do to fix it?How should I fix it?Please help me solve this problem as fast as you can,okay?
Bone called ORG-nose cannot be found.
Add a new metarig and check if the bone counts are matching.
I don’t even know how to react to this.
Okay I’ll try making new meta rig and delete old one.I will let you know if something will go wrong.
Speaking of this new interface did admins or mods hide some comments posted by me on this thread?
Well thanks for noticing me reporting that issue with this forum new interface.I hope someday it will be fixed sooner or later.Speaking of making new metarig I tried for a first time single bone,but rigging skeletal meshes were looking very awful then I tried make new one so I used human meta rig it was helpful,but not for generating rig for inverse kinematics.Which new rigging method should I use?Single bone,Human meta rig,animals(meta rigs)or simple meta rigs?In Blender of course.