I want to use geometry nodes to spread buildings. I want random rotations on them but only at 0, 90, 180 or 170 degrees. Any ideas?
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Oh! Cool. I’ll give it a shot. Thanks!
You can use the snap operator in the attribute vector math node. Sanne did a post on it in this thread: Geometry Nodes in 2.92 - #23 by Midphase
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