German settlement

Latest project - visualization of Archaeoskansen
Building an archaeopark from the Roman period

It will be a presentation and educational area with suggestive reconstructions of structures from the archaeological site of Roman-Germanic settlement. The site will be open to the public and visitors as an open-air museum with seasonal activities

In the area is also an old Mill which will be reconstructed

Assets:

buildings created according to blueprints
Blender Trees 1.0.
Other: Megascans and CGtrader

The site will host workshops on weaving using period looms and pottery production on a potter’s wheel. We have brought visualizations to life with animals and historical objects.

What do you think?

90 Likes

It’s fantastic work! So realistic :heart_eyes::fire:

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Thank you very much.
Actually, one of these renders was printed on the building site of the future Archaeoskansen.
It was very pleasing to see it in “real life” printed on the fence - rendered size was 300% of full HD

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I love your renderings … they look really great … keep up the good work :slight_smile:

Which render do you use?

Lovely work!

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Blender + Octane

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I featured you on BlenderNation, have a great weekend!

You’re on the featured row! :+1:

So Beautiful @3Dshaker. Love the mood and level of detail - just amazing.
Did you buy the animal models or created them from scratch? Really convincing

Dude, so impressive! PS love your model on blendermarket, have a bunch and they are all superb!

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Thank you very much for such kind words! It is nice to hear that
Here you can find our FREE MODELS
Enjoy!

Hi those animals are from CGtrader and I did convert them for Blender Octane.
They are animated, if you want I can send you a link :slight_smile:

absolutely love the beehive image… awesome…

Thank you Mickmoo,
here are some more bees and sheeps :slight_smile:


.
and as a bonus actual state of the mill compared to visualization :slight_smile:
.


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Hi everyone,

Here is the “Behind the Scenes” article for this incredible artwork!

Do check out this article, written by the artists themselves. It describes the step-by-step process of creating the artwork and provides insight into realistic environment designing in Blender.

Regards,
Alina Khan
Editor at Blender Nation | LinkedIn

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Thank you Alina!

1 Like