Rendering
When: February 2018
Comment:
Personal project based on awesome concept by Yungun Y. In this project I tried out some of the new features in Blender such as denoising and filmic color space. Still using Cycles engine to render this artwork, except for the subsurface scattering that done in Blender Internal. Using textures from Poliigon but most of the textures that i used is hand painted. It’s almost 1-to-1 recreation from the concept aside from some tweaking that I made. Learn a lot from this project especially in the modelling part.
siiiiick nice one man! Whats your workflow for hard surface’s look like? do you sketch with sculpt then retopo or just go straight to poly modeling? very impressive work
If it’s simple like a cylindrical mesh I just straight with polymodelling but if it’s a little bit more advance i’ll sculpt it frrst then retopologize it.
However - unless that armature is made of SUPER light alloy and can also float by itself ( I mean she has ZERO strain on her legs) , this design is not practical.
Besides holding the armature she will also have to hold whatever she picks up with it.
Even if she manages to pick it up (…which she wont) - it will shake her like a doll and brake her neck.
I feel sore after I carried my son on my shoulders for 10 minutes - and he is 5.
If practicality was not your aim ( and I assume it was not ), please disregard everything I just said.
Although it does give me a little bit of a twinge in the lower back thinking about some of the bio mechanical health aspects of it too closely. But I guess that’s testament to the extremely high standard of artistic craftsmanship.
I imagine that if this were manufactured in the real world. they might move the robot arms more to her body’s center of mass and build most of the support rig and load baring structures to be taken up by her hips and pelvis. Like in modern hiking backpack designs. Looks like it would be a lot of stress on the neck and lower back. But then I’m a bit obsessive about health and safety in the workplace these days. Don’t try this at home kids. :eyebrowlift:
Quality job, but the concept of weight is difficult to accept. Giving a little thought to it, maybe its supported by anti-gravity technology? Perhaps that could allow her to also fly, which would provide for more interesting poses? That I would love to see.