Hello, I just released a first beta version of an add-on for importing 3D models from Google Maps to Blender:
This goes with an article explaining the whole process: https://blog.exppad.com/article/importing-actual-3d-models-from-google-maps
Basically, the steps are:
- Capture a Google Maps from using RenderDoc
- Use the addon to import the capture using the aforementioned addon. This may take a couple of minutes for the heaviest captures (up to several hundreds of Mo).
A video shows all the steps: https://youtu.be/X6Q7dbtXVZQ
Feel free to share images if you use it!
It seems that RenderDoc cannot be injected into Chrome on some devices. Here is an empirical list, please share your GPU info when reporting whether it works or not. There are of course more cards reported not working because I guess when it works people don’t report, or less. ^^
If it does not work using Chrome, give a try to Vivaldi. It uses the same engine, but some users reported it to work where Chrome did not. You can also try with Chromium. Some people reported teh last versions of Chrome not to work, so try downloading an older version, for instance Chromium 61.0.
If you are using a laptop with both a dedicated and an integrated graphic chips, make sure you run on the dedicated one, which is stronger.
- Nvidia GeForce GTX 750M
- Nvidia GeForce GTX 970
- Nvidia GeForce GTX 1050ti
- Nvidia GeForce GTX 1070
- Nvidia GeForce RTX 2070
Reported not working (but try anyway, the error might not be due to the hardware)
- Nvidia GeForce GTX 745
- Nvidia GeForce GTX 765M
- Nvidia GeForce GTX 780 (to be checked)
- Nvidia GeForce GTX 1060 (to be checked)
- AMD Radeon HD7000 Series (tested in a A10 APU)
- AMD Radeon R9 290
- Intel integrated GPU HD 4000 (tested in a Surface Pro 3)