Hello ![]()
Sadly I have updated to the latest version, and there is critical bug that affect export from zbrush to fbx or obj.
I used to use version 3.5.66 and everything were fine.
The bug is that the meshes exported from zbrush are offseted from original location, moreover when they GOZed they imported to the world center, like they transforms were cleared out
I think those parameters are messed up again.

This is from older version



