Yea. I totally undestand. In general switching to ortho is not a big deal. Was just thinking to speedup the process a bit, similar to zbrush with clipping brushes.
Great update @Kushiro
This seems a good opportunity to introduce the randomness I asked you a while back.
In other words, do you think itās doable to add a randomness parameter to Position, Rotation, Scale for the object?
One more thing I wanted to ask is this: how difficult it would be to be able to resize the grid after the shape has been drawn? Letās say Iāve finished defining the shape for my cut, then I switch to edit by pressing E, and now I realize I want to extend the shape beyond the available grid. Before starting, I would use ALT + Scroll Wheel: would it be possible to use the same hotkey while editing the shape?
Thanks
Randomness, it is do-able
But let me build the basic functions of it first, maybe later
About your question, current the grid resize / enlarge function is not available in Selection-mode. Of course I can add them to selection mode, but I need to check the code. Because the Ctrl and Alt key were used by many functions in Selection mode, it may has some problems.
Grid Modeler Version 1.20.3:
This is a powerful update for Add-Object tool !!
- Now you can draw ārectangle shapeā to add object !
It will read the width + height from the rectangle for scale!
Just draw an rectangle, then press 6 key !
You can control the Z-scale in menu.
Enjoy !
Amazing work!
Ik i have asked this before but is there any possible way of adding an option in preferences for an X and Y center indicator Iām not super blessed when it comes to finding the center of the grid on X or y so i end up counting lol.
Hi Kushiro nice update I have a lot of crash issue with this new function may be itās me, but when I start to play with rotate or offset then I reset default value the operation just after crash, videos for more clarity.and blender_debug_output.
or sometime just offset blender crash
blender_debug_output.txt (46.3 KB)
The issue seems to be with right click reset all default values, but this option can be useful if you rotate in wrong axes for ex.
Thank you for reporting !! I will check it !
I checked the bug. It is blenderās bug, it happens in other function too (caused by blenderā āundo stackā).
You may try Grid Modelerās āpipeā function, try to āresetā some setting, then increase it by mouse again, it will crash too.
Until I found the fix, please donāt use the āReset settingā function provided by blenderā¦ donāt do this for now.
The Add-Object function use the first edge of the rectangle as X-axis, and second edge as Y axis.
So the drawing sequence of the rectangle is important.
Hi Kushiro, I wanted to try to see if the bug is still there in 2.93 and itās not crash anymore, instead it duplicate itā¦?? maybe you can fix it now or maybe not JFYI.
It is so strange, but hope that blenderās team solve it!
Hey Kushiro, why not having a choice of uploading the drawing grid without an object on the scene? Just for drawing shapes?
And, also, a choice to upload the drawing grid in the direction of cameraās viewā¦ so that someone can cut objects from any angle. Is it not possible to implement such a choice to GM?
Hi @Kushiro, I recently got the addon and itās incredible useful but Iām having a problem while canceling the movement of the selection. After troubleshooting a little something seems to be happening with pasting_control
and editshape_move_control
, if you press ESC while moving the selection it gets deleted (triggers pasting cancel) and the snapping toggle triggers twice while moving or copying something.
Iām on Blender 2.93 and in 1.21.1, tested on a clean config.
Thanks!
Sorry for late reply missed the message!
Drawing shape without object, it cause some problem in the code, because the tool run in edit mode.
I think it is not a very needed feature
Drawing grid in camera view , do you mean current view of 3d viewport ?
It can be done in GM. You switch to face mode then de-select any face, you can run GM in current view.
Movement of selection , do you mean G key ?
The move action is implemented by cut and paste (in the code). If you pressed Esc it will accidently disappeared. (I think it is a bug).
Currently you can solve the problem (if you pressed Esc) by pressing Ctrl + V , it will paste the shape again
I will fix this in future after studying the code.
Yes, thatās exactly what I was referring to, sorry for not being clear.
That workaround works fine actually, thanks!
Thanks Kushiro, I was not aware of it.