the next item of concern would be configuration since it can get wonky with the latest config. Maybe try disabling the tools then saving prefs then reenabling them after a reload. Additionally they could be tested with neutral settings by loading factory defaults to see if deeper interference is present.
I have really bad performance on ngon draw mode. even with live off. its better with box and other shapes, and gets really worse when a lot of objects present. blender 3.5
we haven’t changed anything so we will have to see how blender behaves over time. Also make sure you are up to date. 3.5 could be experiencing issues unique to it but we’ll have to see.
Wanna ask you, is it possible to fix HOPs booleans to not raise an error if “cutters” layer is excluded from view layer? Or maybe there is already any kind of solution for this…