Head from face image(s) (inverse of texturing)?

Hi, I’m a novice. But, this idea has been in my head for a long time as a goal, so I thought I would ask.

Is there anything that helps with trying to construct a human model from an image? Or, that helps to distort an image in the way that a texture image would be distorted to fit a mesh?

You can look around that, there are a few tools that are similar

You could try the facebuilder thingie or 3dme . I wouldn’t have very high expectations though.

Thank you.