Mind blowing. The head is very hard to make for itself, and the things how you turned it old and the facial expressions are just sooo amazing. I’m waiting for the tutorial.
Very very nice. Almost perfect! And there is no way I could do something remotely as good as this!
But after the wow-effect my thought was that the skin is still slightly wax like and eyes could use some spark of divinity - that is the best way I can describe what differs this from really good cgi head. And the benchmark is ofc this cgi head: http://youtu.be/HjHiC0mt4Ts
Thank you very much !!!. This still is not over, yet I consider it in the middle of the process. I think there are many things to improve. I still have to cross the uncanny valley, and this is complex… very very complex… but with Blender this is possible.
Fantástico trabajo… echo de menos un poco menos de SSS en algunas zonas (por ejemplo el tabique de la nariz, quizás un mapa de influencia del SSS le habría venido bien) Por lo demás ¡Espectacular!
Great work… I miss a bit less of SSS in some places (for example the top of the nose, maybe a SSS influence map would be nice). Anyway, amazing!
I agree with Jamie B. The eye area, how it deforms while the eyes look at different spots, is just, superb. Really well done, and makes this so much more believable.
And that is just what I liked the most of a really well done work. Everything is wonderful. Im just, impressed.