Head in Cycles

Wow is that awesome, not awsome but incredible. It looks so realistic, where is the trick :slight_smile: I can`t wait for your tutorial. Amazing.

It’s brilliant. Only two things that I can criticize, if you want to hear it, are the eye lashes and brow not looking quite right and the skin looking a little too thin. It’s still incredible work. Definitely something I could see in a game trailer or a commercial.

Top level! No need ZBrush for sculpting:)P.s.: it just funny-words about ZBrush;)

great! i’m not gonna have good nights sleeps after watching this video…

it’s creepily realistic…

Amazing work cesar :eyebrowlift:
if you don’v9t mind please share your shader network. Thansk

Cool you are a master like Chris Jones ! Very good job and inspiring !

++Wow! can’t wait for the tutorial!

amazing work.

goodone :slight_smile:

Thanks a lot!!, the next week the first tutorial: Eye ball!:yes:

Awesome work. Would love to see your maps and shader setup.

This is the skin shader, but still this is a WIP, later, in the tutorials I’ll explain.:wink:


(the radious in SSS is (3,4/1,4/1)

Amazing job!

Every thing is mind blowing .
Like the others, can’t wait to see your tuto :wink:

Astonishing work!!!

Five stars right now! :yes:

Thanks! Interesting setup. Yes a 3:2:1 radius ratio is usually good for skin.

That rig!! :eek: Id do anything to animate with that rig!

dude what computer do you have and what are its specs. I need me one of those.

Madness :o

If I would know how to reach so perfect material in BGE…

Realy well done!! Hope to see a tutorial on your SSS shader and how you acheve those maps!! :slight_smile: