I’m pretty new to Blender so here is a piece I did a few weeks back, still trying to work out how to create a good glass shader.
And my first post here
Enjoy
Behind the scenes:
I’m pretty new to Blender so here is a piece I did a few weeks back, still trying to work out how to create a good glass shader.
And my first post here
Behind the scenes:
Welcome, Brendan! Nice work with the helmet!
Thanks … I’m looking forward to sharing and learning from the community here.
What software did you use before?
Maya … and thankfully free of it
I featured you on BlenderNation, have a great weekend!
Thanks Bart … long time no chat.
You know me from Sketchfab, username Brenly.
I took some time out and have now made my way over to Blender … so good!!
Hope you are doing well
Really impressive!
thanks
Nice work! Welcome to Blender!
Awesome work. Very good hard-surface modeling. Any plug-ins or tutorials or other tips&tricks you recommend for the small details like hole paterns, screws and stuff?
Nice model ! Deserving of a better lighting too !
How new to Blender are you?
nice work. Congrats on top row and welcome to #b3d.
Nice work. Really amazing.
looks like I have to write up a break down for this piece
In the mean time … check out HardOps and Decal machine!! They are a must if you want to do hard surface like this helmet. Once Ive written the break down Ill be happy to answer questions.
Id love to try a video tutorial.
I know!! I found an awesome lighting addon that Ill use on it to redo the lighting.
I played with 2.8 for a month or so last year and got right into this month, so I few months. I’m basically using Blender through Hardops.
Thank you for your inspiring videos and crazy awesome addon