I’m trying to get realistic metal material, however the reflections seem incorrect. I am not sure if this a problem with blender or my settings.
Looks better with hdri but still the black reflection looks off.
Eevee looks better but still not satisfactory.
Recent post by another member on the forum having a similar problem.
@ [Comradebunny]
Eevee Metalic Material Reflections thread
Render settings for cycles default and enabled space screen reflections for eevee. Is this how the renderer is supposed to work and what are the solutions?