Hey everybody i have some questions about modeling in blender:
1- How can i easily soften harden edges in Blender? I’ve seen the whole autosmooth etc. etc. business but is there a way to automate the whole Smooth shade>activate autosmooth per object> mark sharp edges? Because in maya it’s just one button with Hard and soften edge and i would like something like that in blender.
2- Is there a way to apply the Bevel modifier only to Sharp edge, based on smoothing groups like for example in MAX with the quad chamfer modifier? I did not see a way to do it in blender
3- Is there a way to apply Creases based on smoothing groups (sharp soft edges?) In Max there’s the turbosmooth pro modifier and in maya i can apply a script that does it, how can i do it in blender?