@Sinan
- Because most people don’t have controllers hooked up to their Android devices, and as a gamer myself, I would much rather sit down at a game console than sit down at a phone, or even a phone hooked up to the screen. If you want to play a game, you want to get into it as quickly as possible. Having to sit down with your phone, back out of whatever you’re doing, connect it to your TV, navigate to the game, and then actually pick up the controller, and switch between games via the phone instead of the controller gets tedious. Phones aren’t optimized for gaming, and so both will run slower than a console that’s running Android, as well as have a more uncomfortable UI.
As for selling a game, I don’t think I would release my game, Valchion, for Android because it would cause me to butcher my game and/or the experience of (most of) the players. For example:
A) The player sees the game advertised and sees it was well-reviewed, and so he buys it on Google Play, not noticing that you need a controller to play. He can’t even play the game because he doesn’t have a controller. So, he wasted his money. I would then have to give him a refund (or just say “too bad”, and have bad customer relations). He might even rate it poorly, saying that the game was unplayable, not that he didn’t read close enough.
B) I could adapt some touch controls to my game for non-controller users, but that would make the game absolutely horrible for most players who play it, and so the game wouldn’t get a good review overall. They wouldn’t care that you would really need to connect a controller to get the full experience - they will rate it based off of its touch controls, and they would probably rate it poorly (and I can’t blame them).
C) The player can’t play the game at all because of hardware and software inconsistencies (the game may not run on a certain Android version combined with a certain phone platform).
D) The player can play the game fine, but it runs slowly because I tested it on a device that’s more powerful than the device the player has.
E) The player never even buys the game because he sees that it’s on Android, and so assumes it’s just another time-waster / touch game, which is pretty much how I see Android games. Most aren’t really deep games that I would want to play, though I know that there are / must be some.
The Ouya isn’t the cure-all, as they’ve mentioned some odd information recently about yearly sequels to the console (NO idea how that’s going to work), but it does help with some of that. The only players who can purchase a game on the store are those who are in a position to do so and have a good time (have a controller, have a powerful enough system, etc).
64,000 consoles of any description sold aren’t a lot, but that is still quite a few. There will probably be more in the coming months. While there might be millions of Android devices that have been sold, most of those don’t belong to people who play games, and most of those people who play games aren’t actual ‘core’ gamers (the kinds of people who would buy a deep game that I would personally develop over a casual one, for example).
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You can run Android apps on your Ouya, so it should be possible to sell one anywhere, load it onto your Ouya, and play it.
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The cost of the Ouya’s controller doesn’t relate to whether the Ouya is competing with the 720 and PS4 (and Wii U) or not. The controller could definitely be cheaper, but if the Ouya is $100 + a $50 controller, why wouldn’t the 720 or PS4 be $300-$600 with a $50 controller? Sony wouldn’t be very wise to suggest another $600 console, but they could go for $400 and some change.
The original Wii sold very well despite being only $100 cheaper than a 360 at launch, if I recall. I bought a 360 only because the PS4 was pricier than the 360 when I bought it. I stopped playing my 360 online because I don’t want to pay $60 a year to play infrequently. Don’t underestimate the power of cost.
Anyway, I’m not as excited for the Ouya as I was a few months ago, but it definitely could be a good idea depending on the execution. This is very much a product in motion - something that is developed on progressively. So, I agree that it warrants consideration and examination over time.