I want to create a series of animations that use controlled by music I am creating in a DAW. For many I’d like to transition between a collection of textures based on the recorded music or original midi files. With a way to fade/cross dissolve when switching to a different set of textures that will then be controlled by those files, and a way to select on the time line which texture sets to switch between.
I’ve tried to learn some python, but am having trouble. Is there a way to do this using nodes, or something else in Blender that would be easier to learn than Python? I’ve been using blender for years, but never tried to do anything this technical.