So I’m sure many of you here read a lot of PC tech/gaming news, similar to me, and noticed an uptick in doom-and-gloom articles regarding RAM prices and companies like Micron simply deciding to no longer sell their wares to consumers for the painfully-straightforward and capitalist reason that they make far, far more money from multibillion dollar AI corporations than they could ever make from us “little people.”
I would like perspectives on this from people here who come across as more…experienced…who have “been around the block” regarding 3D art far longer than I have…okay, fine, 3D artists who are older and thus have likely experienced something like this many times before and won’t resort to the “doomerism” that a lot of Internet users younger and less experienced than even me tend to default to.
Is this really as “unprecedented” as websites like 80.lv, Creativebloq and PC World or PC Gamer are making it out to be, or is this just something 3D artists have always had to deal with and we’ll just have to deal with again?
Admittedly, I’m skeptical of all the “RAM-pocalypse” talk myself because it seems like we’ve ALWAYS had some sort of chip shortage or rise in electricity prices since I started paying attention around 2014, and yet somehow we’ve always managed and continued to buy the latest and greatest hardware we could afford–personally, the laptop I’m typing on right now is equipped with a mobile RTX 3060 and 16 GB of RAM (the AMD CPU isn’t really anything to write home about, CPU-only Cycles rendering is actually a smidge faster on my Steam Deck, of all things, but it gets the job done) that I arguably over-paid for during the 2021 chip and GPU shortages–just replace the current situation of “Generative AI data centers devouring the world’s RAM supplies with no happy ending for us ‘plebs’ in the near future” with “Crypto miners devouring the world’s GPU supplies with no happy ending for us ‘plebs’ in the near future.” I could have sworn we were freaking out about tariffs and GPU shortages earlier in the past year. It seems if I want to continue to do 3D art in Blender even as a mere hobby, I just need to accept the fact that I have to pay more than everyone else for decent hardware and live more modestly in other areas of my life to afford it.
If many of the “worst-case-scenarios” being posited by the media–the RAM shortages lasting well into the 2030’s, NVidia dropping out of the gaming/3D rendering market entirely just to exclusively sell to AI companies, AI making even hobbyist 3D/digital art no longer worth the effort, or God forbid, my current laptop dying on me within the next year even though it seems to have no real problems other than the battery is dead (which always tends to happen to laptop batteries after 3 or 4 years of constant use and charging) and I use it plugged-in at all times now–my second question is this:
How can I ensure my almost 5-year-old laptop lives and functions properly for gaming and Blender Cycles rendering for at least a couple more years?
Even before I got into playing modern-ish, more intensive PC games and Blender, I feel like I’ve never been very good at preserving my hardware, laptop or desktop, and may need extra advice on how to make my stuff last for more than 5 years. I do NOT want to upgrade my hardware this year, or possibly the next, and it probably would be good practice for me as an environmentalist-type anyway to learn to make my purchases last a decade instead of merely a half-decade.