3DS Max have a place highlight feature, very simple and I took it for granted…until I can’t do it no more in Blender…or can I ?
It’s very intuitive, you select the light and then after activating the place highlight command, you casually move your mouse over the surface of a mesh and the light will align to that normal [while keeping the original distance it was from the mesh], effectively allowing you to interactively place highlight intuitively on the mesh.
That is correct, I just want this one add on that can allow you to select a light, activate the add on and whenever your cursor in on the light will be shining right on it keeping the last distance it was away from that object.
Do one thing, just this one simple but very useful thing.