Using Blender 2.49
Hello and good day.
I am very inexperienced with Blender 3D, and I am trying to create a “page turning” effect. That is, I am
trying to animate a model of a book. However, one of the problems that I’ve come across is that lattices,
armatures, and curves is that they stretch the geometry of meshes. This sometimes does not look natural.
As a poweful a tool as Blender is, I would think that there is a way to use these tools without
I have read this thread and this thread, and the threads they link to, but they seemingly do not solve this problem or maybe I am just to inexperienced to understand their solution… Seeing as that those threads are fairly old, I figured there may now be something that can solve my problem.
(Q1)So how can I prevent geometry stretching???
(Q2)Do you have any tips about creating a “turning page” effect???
Thank you, thank you, thank you, and happy 2010!!!