knekke
(knekke)
1
UPDATE:
Now support for editing your mesh in the Instant Meshes UI and a batch function to remesh multiple objects at once. See here:
IMPORTANT: when using the UI you have to save your mesh as %TEMP%\out.obj (or whatever your temp dir is in Linux/Mac)
ORIGINAL POST:
Hi,
here is simple addon that uses the commandline version of Instant Meshes to integrate it into Blender.
What it does:
Exports your object, runs InstantMeshes with the specified settings, imports the result and sets UVs and Materials, hides the original Object.
Get it here!
Of course if you want to have the paint option of the original program you have to do it all manually. But I have a couple of cases now, where the default is enough.
Feel free to improve it. (e.g. match the parenting of the original object)
A simple usage preview:
Installation instructions:
- Download the original Instant Meshes program
- Download InstantMeshesRemesh.py from my github repo and put it into your addons folder
- Activate it inside Blender and set the filepath to the Instant Meshes executable
- Now you should have a Instant Meshes Remesh command in the object menu (see video at 0:27)
cheers!
21 Likes
Thanks, the addon works well. Remesh options are always welcome.
ConveniĆ«nt that we donāt have to switch over to other application but have it integrated in Blender.
YAFU
(English is not my native language)
3
Hi.
Thank you.
I do not know if you knew this other:
Just in case you are interested in joining forces with that other addon, I think that it also needs some maintenance and some things do not seem to be working.
kabu
(kabu)
4
didli
(mediaklan)
5
Works quite well, thank you. I canāt find it in a panel in Blender 2.79 (I used the menu search option to call it), so (Iām guessing) itās related to Blender 2.8 ?
What is the addon called in 2.79b? I cannot find it in the addons panel to enable it. How does one install it? Thanks
knekke
(knekke)
7
@YAFU Thanks, I didnāt know about that one, Iāll take a look.
@didli @bkjernisted Iām using it in 2.79b. Just copy to your addons folder and enable. The command shows up in the objects menu, see the video for reference.
2 Likes
knekke, do you have to install both addons at the top of the page in blender?
knekke
(knekke)
9
You have to download the Instant Meshes program. And in the preferences for my add-on it asks for the path to the executable.
I downloaded both files at the top of the page. What do I do with the first file? Thanks
knekke
(knekke)
11
I added installation instructions to the original post
What do I do with this file.
On the page I downloaded this file from there is a datasets download. What do I do with this file?
Thanks
knekke
(knekke)
13
really?.. On the InstantMeshes github page⦠if you scroll down a bit, there are precompiled binaries for windows https://instant-meshes.s3.eu-central-1.amazonaws.com/Release/instant-meshes-windows.zip
There you will find the executable that you need to specify in my addon.
Some might try to install zip-file on the github pageās clone/download button. Instead of installing the zip file in Blender you need the InstantMeshesRemesh.py. In some browsers if you save asā¦py-file, it saves with all the html-code. Two options:
a) Copy the code put it in notepad > safe as InstantMeshesRemesh.py with UTF-8 encoding. In the text-editor you should see code that starts with:
bl_info = {
ānameā: āInstant Meshes Remeshā,
āauthorā: āknekkeā,
b) download the zip-file > extract it > and install InstantMeshesRemesh.py
1 Like
What do I do with the files I posted pictures of in my previous post? The first picture is of the file you download in your first link. The second picture is of a datasets file you download from on the same page. Thanks
knekke
(knekke)
16
nothing, just take the instant-meshes-windows.zip I posted earlier. What you downloaded is the source-code and some datasets to demo the program. we donāt need that.
Frudas
(Frudas)
18
Excellent tool, but it has a bug in win10 x64 blender 2.79b all of this menus disappears
knekke
(knekke)
19
just right click on something and try againā¦
Frudas
(Frudas)
20
yes it works, clicking other mesh or creating a new one. Thankx for the tool