I understand that they are doing VERY WELL in the engineering side, but when it comes to 3DS Max and Maya…I think the threshold has been passed since 2014 and it is just taking time for people to notice that Blender is there now.
Most people are not creating HOLLYWOOD movies, so Blender is about 99.9 percent of all they need.
Diversity is good, competition is good, so yes long live 3DS Max and Maya…and SoftImage [Opps…pun intended…]
What I don’t understand is the aggressive pricing for 3DS Max and Maya…
I don’t understand…are they
1: Testing the market ?
2: Seeing how long people can take it in the a-s-s before they say stop it hurts ?
3: Oblivious in arrogance ? Like that 1000 Apple stand ?
Anyone have any insight here ?