Is it possible to de-noise baked textures?

Yeah, it should be possible to do so - Just put your textures in the compositor, and add a denoising node.

If you’ve a lot of objects, this can be very time consuming when everything needs to be setup and applied - So luckily there’s some addons that does the job for you: https://blenderartists.org/t/the-lightmapper-v0-3/

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