You forgot to add a small opening for food delivery and handcuffing.
Yes I did. I’m using Substance Painter and Blender appears to be very finnicky about exporting anything but the simplest meshes to FBX format. No one has helped me to resolve that problem so I must work with simple meshes for now.
Ok, that makes sense. But why FBX? As far as I know (from googling) Substance Painter also supports dae, which is default file format for Blender.
I didn’t know that. I got the idea somewhere that I was supposed to use FBX.
Unfortunately, I’m now having problems with SP loading the dae file.
So it’s basically like jumping from a kettle to a frying pan. You have wider horizon, but you are still in trouble
Nice! Have you tried to add fog?
I can’t find a tutorial for doing fog in cycles in 2.8.
This tutorial won’t work with 2.8. Different set-up.
This tutorial is missing half of the lesson.
These shackles look real nice. The door as well.
Just out a curiosity. Can you actually move with the shackles with something (that they stay connected and collide) or is it “just” mesh. I was always doing it like static mesh, but interested whether you took another approach.