in these days of celebration, I had no way to model, but last night I tried a preview of the rendered model in cycle. Just for fun and to see whether the modeling was right. The materials are not the final ones…
Thanks RickyBlender!! I 've watched the tread and I found it very interesting. There are also many tutorials, thread and tricks for the material, so I will be spoiled for choice !! W Blender hahahaahah !!!
I began to unwrap the model and I must say that I do not like blender uwv tool; there are many things and it is difficult for the standard to which I am accustomed… Anyway, I’m here to learn so I go ahead!!!
I prepare to unwrap the Jeep and then be painted in real-time (similar to Mudbox etc.). These two specific maps are simply applied, since they are under the Jeep and are not practically observed. You Will not Believe RickyBlender, but I still can’t apply a TEXTURE to the model!!! (with all the tutorials I’ve seen and I can not ). I can not understand the logic behind the construction of the material Texure…
I think I have Cycle for rendering
Yes, I have the color base (green U.S.) and then I paint over (I think to do so)
Ok, I managed to put a texture, but still I did not understand deeply hahahhaha!!
Image paint layer on the model 3D (like Photoshop, MudBox,Substance Painter ecc.)