Kitsune

Hi !
Last personal project I made, based on illustration from Yu Qluyang (https://www.artstation.com/artwork/Jv8Vkn)

Best for training on sculpt cloth and fur :slight_smile:

I work with a simple basemesh for making pose of the character. I turn with sculpting and multiresolution, and work a lot with Cloth brushes for simulate locally the fold and natural clothing, reajusting with classic sculpt.

I test also the new features for Fur with the new system based on Geonodes - somes stuff really cool !



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This is unbelievable!

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Wooow! So beautiful work :heart_eyes::heart_eyes::heart_eyes:

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Impressive!

Very nice work done with the grooming as well as with the clothing.

My congrats!

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That cloth material is amazing.

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Very beautiful! :fox_face: :fallen_leaf:

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Thanks for the comments everyone !

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Amazing art. Gives me a feeling of peace. The color balance is great.

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I featured you on BlenderNation, have a great weekend!

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You’re on the featured row! :+1:

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OMG I love it. Adorable design. Love the poofy tail. Great work.

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So zen… nice!!

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So beautiful, love it!! Congrats!!!

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Hello everyone,

Presenting the “Behind the Scenes” article for this magnificent artwork!

Feel free to explore the article written by the artist themself. It takes you through the detailed process of creating the artwork and offers valuable insights into character and scene designing in Blender.

Regards,
Alina Khan
Editor at Blender Nation | LinkedIn

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