So I appear to be the only one on these forums at the present time making maritime routes at about 25 km square. Rather than abandon the project the route and content making will continue. So should you wish there is no reason not to extend your interests into ship and route making in Blender, merchant shipping or naval or submarines undersea…
As I had previously deleted all my routes I have started afresh. The ‘basic routes’ are are already 16 remade, stretching around the UK coastline, starting from the Solway Firth, the borders of Scotland and now following along the coastline. The next will be the river Conway and the Conway Valley. Basic means terrain textured with merged plain height colours made with 3DEM. Roaming camera, semi-transparent textured water sheet, using copy and paste from route to route. When the routes stock builds up I will start slowly making the river systems in addition to new routes and texturing along the rivers with grass photo textures. The distant terrain can be left with the 512 px of merged plain height colours generated with 3DEM. Only the coastline and river systems matter and canal systems…
Without LOD, frame rates for vert sync. still at default 60. Vertices about 80,000 to 130,000 depending on route size about 25km and 43 km for full Isle of Man. Vertices can always be thinned with limited dissolve or seabed completely removed. At present I will keep them to perhaps make deep water channels at a later date.
I have also fixed roaming camera heights now which makes it more realistic as the view is not about travelling over land but coastal and rivers only. So basic routes now made are 16. Today route 17 will remake the Conway river and valley followed by the Menai Straits area. and Anglesey. A full Anglesey will need 45 km or or more, but might try it again at that size and remove the seabed perhaps. Could make it in two halfs but prefer the whole island similar to the way I made the Isle of Man.
Considering reinstating my domain website as mentioned. If UPBGE becomes seperatte from Blender with installer I would change to that if it became permanent and larger terrain meshes could still be made. Blender is about making things and I make maritime route simulations, at the present time era about up to 1815 !
If posible I would try and make routes available for download if I reinstate my domain site, but some method woudld need to be used to keep the actual route zip size 10 to 20 megs., if the embedded option was not available. At least people would need Blender or an UPBGE version. If not possible t would just be screenshots and descriptions on my site written around Blender content I make as before. Either way it depends on others who are updating Blender.
If the decision is to remove the game engine well tough luck unfortunately … for others, as I will keep the last workable version for route and content making. As mentioned it is also about the past ages and bygone times. Finally I have NO interest in reading any critiques of any sort from others…relevant discussion of course is most welcome regarding making large simulations, especially maritime related and over 20 km size !
Thanks…
Barry