What addons use node-editors as the main working space?
Animation nodes and Sverchok are only ones I can find in google. Are there any other addons out there?
I am trying to find a reference code for node editor addons, which I can use as base for building my own addon. Preferably ones that use blender 2.8 api
I have a framework which is used to assemble simple math ops to form a complex math op. The workflow is well aligned with nodal logic. After the computations are done, I have to visualize them. I am planning to do this entirely inside blender as a POC.
Any other resources you can point me to will be greatly appreciated. I need more clarity how to implement loop functionality that is in animation nodes and also a way connect a node to itself for recursive computations.
If you’re using a Custom Nodetree, that you can implement the loop functionality as you want (not so many barriers here)… You can use a conjuction of nodes as in AN, and do the looping stuff in your eval/execute functions; You can use nodegroups and pile them one after the other like i did here… Or you can define any another interface if you need it… Plenty of choices here.
Note: It doesn’t work with 2.80, and I’m not so sure I need to update it to with the new shadow catcher functionality (though I hope it extends to include reflections and caustics like mine does).