I’ve been working on and off (mostly off) on this project for so long, I need something to motivate me to work on it and finish it! So I decided to start this work in progress thread, it was very helpful and motivating the last time
The goal of this project:
-Making a rigged character, a lovecraftian detective; this character isn’t smarter or braver than average, he’s a physically strong character that is confronted to events he’s not equipped to face.
-Animating a closeup shot of the character holding up a lantern, with facial animations and full hair dynamics
-Animating a wider shot of the character in front of a flesh portal
-All shots will be in cinematic 21:9 ratio in 3440x1440, rendered with filmic and composited in Fusion + color graded in Davinci resolve
The project is already well on the way, the character modelling is pretty much done, as well as the clothes (made in marvelous designer) ; all the textures are made in substance painter.
The main inspiration for this work is Spielberg’s Tintin, aiming at a “realistic cartoonish” style.
Here are the first work in progress images:
Next step is to finish the pants and add shoes, add fingernails and start working on shapekeys for the face.