Lucy and The Time Machine 2.0 ( NEWS )

looking awesome so far.Cool vid. Nice progress. You should write some more tuts. I think this is going to be a great entry.

need a guy to texture??
pm me

Hello!
Sorry Ionee but this is a closed team project. But if in future we need we tell you xD
Wish us luck on the development xD

I update the Cut Scene camera position, DOF and animation…
I finish the Robot Pii too, create the Propeller…

Screen Shot running in compiled windows version.

http://img214.imageshack.us/img214/7205/lucywip3.jpg

Full Screen Screen Shot image link Here

Enjoy!

Wow, very nice videos! I really look forward to see the progress of this=)

woah, nice stuff there vitorbalbio! it looks like you’ve got a solid engine already in place, just needs the background and other models in! lucy looks cute XD

dude this looks like the next jak and daxter.its amazing.

This has the makings of being the best platformer ever made in the BGE, I like where this is going.

Thank you!
We´re doing the best that we can, I hope this will be a really fun game…
In the next week i will start work in Scene Props ( Models , Texture, animations… )
Bye! xD

Well Done. I enjoy chibi characters, and from what I’ve seen thus far you have given alot of thought to the dynamics you hope to achieve with this project.

Best wishes, and good luck.

Edit: I look forward to seeing your environments textured. If they end up as well done as Lucy, you’ll fare well.:yes:

Hello!
Thanks for comments,
More Updates:

Finished…
Enemies move and states ( no models and animations yet )
Pii Time Gun System ( To paralyze the enemies, no graphics yet )
Lucy Life system and Damage ( with Enemies )
Cut Scene system bug fixes
Collection items ( Stars and Books more details soon )

In Development…
Polygon Grass animated
Char concepts
Textures, Models, Scene Props, Stage Puzzes…

Soon, more gameplay videos
Bye!

You collect stars… and it is ALWAYS STARS… as you progress through many lush and colourful levels.

Just kidding, sounds like you’re a busy beaver. This is becoming one of the most interesting BA projects I’ve seen in a while. I look forward to more shiny shiny because we all know the short attention spans is only truly captured by visual means despite how impressive the rest of what you’re doing sounds =D

Thanks! ^^
More Updates:

Enemy “Steam SlugMush” -> Finished

http://img42.imageshack.us/img42/420/steammushrooma.jpg

Outers Enemies -> Systems working but without model and Animations
Starting environment concepts
Texturing and add Poligon Grass in Sandbox to “feell” better the gameplay
Pii Time Gun Light and Damage Light
Test in anothers 2DFilters like Bloom, Sepia, HDR, Film Grain, and outers ( I don´t like none yet… )

In my search for some references I found a fantastic scene that has the perfect style for this game.This is a world maked with UNITY ENGINE and the original link is HERE

I hope make some like that:

http://forum.unity3d.com/files/establishing_shot_110.jpg

http://forum.unity3d.com/files/meadow_171.jpg

http://forum.unity3d.com/files/forest_142.jpg

More updates soon
Enjoy!

More Screens…
Trees…
431 Poly + 385 Poly = 816 Poly and many Trees in Scene xD
http://img688.imageshack.us/img688/8734/treeprop.jpg
http://img685.imageshack.us/img685/8734/treeprop.jpg

Enjoy!
Bye!

Dammmm, that looks incredible! Cant wait to see the finished product!

Updates…

In this time, some items and stage props…

http://img20.imageshack.us/img20/2235/itensj.jpghttp://img14.imageshack.us/img14/5404/itemsm.jpg

http://img689.imageshack.us/img689/6477/sceneprops.jpg

Enjoy!

Fantastic! This is going to be a superb game! Make sure it´s not child proof, so I can get my kids to play it!
Your progress seems consistent as well. Keep it up, you are doing a wonderful job, the vid is a…ma…zing!

It is obvious your English is not the best out there. Perhaps you should get your other team member to correct your mistakes if they speak it fluently.

As for items, some spelling mistakes are:
itens = items
anether = another
informations = information (no s)
tecnology = technology
persons = people (more grammatically correct)
Get this to recovery 1 life = get this to recover 1 life

If in doubt just ask here and some people will fix you up with the right English :slight_smile:

Thanks Torakunsama! I hope your kids like that xD.
And thanks to the tips in PM too !

Thanks andrew!
I will have more care with it.
My english is really bad, i wrote fast and not read the text… sorry

Except my English, there is some criticism about the project? Suggestions?

Bye!

I love the new models, they are great. Kind of getting a bit of a Mario theme with the stars, mushrooms and venus fly traps but the spin you are putting on it is totally original and your game mechanics seem to be very cool too. I really like where this is going…

Incidentally I also really want to make a hyper realistic Mario animation with those style of plants and mushrooms!

Edit: Would you consider screen capturing as you make one of your future art assets. Yours is some of the best game art being released on BA at the moment and I think we could all learn from observing your work flow. You wouldn’t need to put in talking or text, just timelapse your work and put it on youtube. (no pressure, it’s just a thought =D )

Great work so far! Keep those updates coming…:slight_smile: