Lux, Corona, Cycles

Graph_Sparrow,

I did some work on this scene. The processing time of the geometry was taking almost one minute. I discover the bar stools each have 1.5 million triangles plus the additional subdivision modifier was creating huge amount of geometry. Removing these subdivision modifiers reduce the processing time to just a few seconds.

I did the conversion to Eevee trying to match raw output of Cycles. The process I took is describe in Tips for realistic HDRI lighting.

Eevee render took 8 seconds:

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