Mac: M3 - *Hardware accelerated RT (Part 1)

Awesome, and thank you!

It is very good, if you’re importing with the diffimorphic add-on.
Daz Studio just recently got updated to work on Big Sur and beyond (It was incompatible with any Mac running Big Sur for almost a year). I use the Install Manager for instead of Daz Central for now; Daz Central last I check still wasn’t playing nicely with M1s. That may have been fixed already though. Install Manager is more like a File Browser and Daz Central is like an Asset Browser. :slight_smile:

It runs under Rosetta for now, but runs well enough to design characters and bring them into Blender. The stock characters are free in Daz including the latest 8.1 upgrades, at which you can design your own look or purchase already designed characters and clothing.
From what I see in Daz tuts, a lot of designers bring the base model Daz character into Blender perform sculpting here and then import back into Daz to then sale on their market place.

An ARM version of Daz Studio is in the works as from developers posting in their forum.

Diffeomorphic links Below:
https://bitbucket.org/Diffeomorphic/import_daz/src/master/

https://diffeomorphic.blogspot.com/