macOS is deprecating openGL

Atm everything should still work. This is something that might change with the next version of MacOS. It all depends on how long apple chooses to keep openGL around. Blender could break with the next version, or remain functional for the next 10 years. It’s up to them.

If it does break on the next version, then don’t panic. Just research setting your machine up as a dual boot system, and use linux for blender.

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