A company that claims that another company does not let it (mommy wont let me do that ) release drivers a) even though there is no legal basis for that to happen b) The said company already offer hardware manufacturers the ability to develop drivers that go down to kernel level with extensive documentation on top of an open source OS.
Do I claim that NVIDIA is lying ? Let me think…hmmmmm… yeah I think I do
Well I would have tried to build Darwin if I was genuinely interested into making my own OS. Not being able to build something easiy has nothing to do with something being open source. Blender itself can be a nightmare to build sometimes and not to exclude that tons upon tons of projects that are open source yet very difficult to build.
Apple most likely it uses its own build system to accommodate with unifying Darwin with its closed source projects.
They closed no door, already people running OpenGL on top of Metal. None is complaining about it apart from a tiny fraction of users on 3d apps like Blender. Because almost none uses OpenGL or Metal or Vulkan or DirectX directly. The vast majority which is like 95% is based on game engines. So the vast majority of devs and users use those technologies indirectly through game engines. Which is why Apple manage to switch all those apps overnight. Unreal Engine had Vulkan support on MacOS even before Apple announced dropping support for OpenGL.
I am not going keep beating a dead horse, if after the facts that I presented is not evident that OpenGL was dead way before Apple anounced dropping support for it I do not think there is anything else I can say that convince you guys who want to blame Apple for doing the logical things about an API that was vastly outdated.
Keep blaming Apple. This thread will die like all others.