Blender or macOS, that is the question. I love both. I understand Blender Institute decision to use old but well known OpenGL in the brand new insanely great 2.8. I understand Apple decision to drop old technologies and move forward.
The Mac users have at least one year to make decision or wait for a miracle, Patreon, Indiegogo or other crowfunding to create Blender Metal.
I’m not sure at the moment. But if there is competition for Eevee in the next year, the choice will certainly be easier.
2 posts were merged into an existing topic: macOS is deprecating openGL