I’m making a protector for the arm. To then print it in 3D.
I have the mold of my arm, since I scanned it with a 3D scanner.
I want to make holes, but I take a long time to make them.
I do them by projecting the images of irregular polygons on the mold with the tool project cuts and then I will erase the faces. This is how I can make the holes in the arm mold.
I would like to know if there is any way to do it with another technique within Blender to save time.
I have been told to use Shape Keys, but I can not do it.
I think it would be a good idea to flatten the entire mold of the arm and project the cuts flat, erase the faces and then return it to its original position, so that the mold by lowering it in Z to 0 flattens out.
Can someone give me a solution?
I send the blender file of how I start it and another of how I want it to remain at the end.
Only shorten the process of going hole by hole removing faces and correcting errors of vertices.
Thank youprotector.blend (3.0 MB)