Making awesome aged wood

Hi guyz :slight_smile:

I’m working with some aged wood ( in gimp ) and i was wondering wether someone did aged wood that looks like wood, in the procedural way.
What i dream of ? is something like this:


Cracks, bumps, lychens, nodes, dirt, etc…

EDIT: this one ( small ) texture comes from… err… texture.com i guess and i worked it a bit for enhancing cracks and adding lychens in gimp…

Why the procedural way as there a legions of aged wood textures on the web ?

Because most of them are too small or shitty or expensive or not CCx or not my own work :stuck_out_tongue:
I often dreamt making procedural things in blender and my 2 strongest needs go for aged bricks and aged wood.

So the 1st step:
did anyone make some procedural aged wood ?

2nd step:
Are there some nodes tuts that must be watched at for this kind of topic ?

Thanks in advance for all you help and happy blending !

There are some realistic wood tutorials on Youtube. You may need to change something to fit your need though.

Hi there, you can find some of aged wood on 3dtextures.me
I find this one for you :
Capture d’écran 2020-11-14 à 08.36.14 Capture d’écran 2020-11-14 à 08.36.31 Capture d’écran 2020-11-14 à 08.37.10 Capture d’écran 2020-11-14 à 08.37.27
Sorry if its not exactly that that’s your looking :grimacing:

For the nodes you can use i do always that :

For the link of the textures :

https://drive.google.com/drive/folders/1ta3GQPTZn8TFilI02KzGpKNZ67nWPWmJ
https://drive.google.com/drive/folders/1P5IEwcbrBnLDR7JYHilNZFgtQp2nAYl7

I hope it can help you :grin: :grin: :grin:

PS : I’m not sure if I correctly understand your question, sorry if it’s the case…

So, i guess you can do it, here is an entirely noise based wood material that i made, its not perfect but its a start.

The Vector math, Mix RGB, and Color ramp nodes are your friends. And you need to spend some time tweaking the values.

Have fun.

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